Labyrinth

(Commodore 64) ( Lucasfilm )

Example of localization of product from an Activision affiliate, the US movie studio Lucasfilm, with whom we collaborated closely on a number of award winning localization projects. In addition I contributed to the design for how the game would be handled on the cassette medium. I was a regular visitor to Lucasfilm’s US offices. My relationship with Lucasfilm was continued after I left Activision, when I worked with Lucasfilm on a number of their projects.