(IBM PC) ( Virgin/Vic Tokai )
1st and 3rd-person perspective real-time strategy/spec-ops game, including:-
shoot-em-up action within a free-roaming environment
Multiple-characters
Ability to set waypoints for characters when not under player control, allowing campaign planning
Thrilling plot with twist in the tale ending -- multiple outcomes plus bonus level
Each character has extensive range of speech
Advanced artificial intelligence for player characters and enemies
My involvement included originating the concept with Tony Jackson, Creative Director at Crush!. Based on Tony's concept "Candy", I wrote the storyline for the game, scripted the six voice parts, negotiated with voice-agents for the vocal talent , and gave voice direction during voice-over recording (including Dani Behr, Brian Bowles, Fiona Allen and Ed Bishop). I also negotiated the funding for the game development, in collaboration with Crush's agent, Jacqui Lyons
I produced the game during development, co-ordinating project scheduling, technical and graphical issues
Mortal Coil received a lot of media coverage including on the television show "Live & Kicking" – the segment called ‘Electric Circus’, that featured our game as one of a new breed of innovative game. It scored 90%.
The game was also featured on the television show "Bad Influence" – it highlighted the game’s innovative features, including multiple characters, waypoint settings and replaceable sounds. In the right-hand panel the pop group China Black are shown using this feature on the TV show. The game scored 93%